OmegaT launcher in applescript

As a follow-up to a discussion on the OmegaT list*, I put my OmegaT launcher applescript on github:

https://github.com/brandelune/OmegaT/blob/master/%3EOmegaT.applescript

I'll write a more detailed post about that one later.

It should be useable as is.

To test it, open it with Script Editor and click on Run (▶︎) or hit Cmd+R. You should see a dialog with 3 buttons and "Create Project" is selected (this function does not work).

Now, if you select a project in Finder and you run the script, you should see the same dialog but with "Open Project" as the selected button. Clicking on it should launch Terminal and from there OmegaT with a default command that looks like this by default:

java -Xdock:name=OmegaT -jar '/path/to/OmegaT.jar' '/path/to/project/' --no-team

Once you're satisfied with the script, use File > Export and select "Application" as the file format. Then you can use it as a normal application, etc.

There are plenty of TODOs in the file. I'm planning to slowly fill them with working code. If you have ideas, don't hesitate to make suggestions.

* After Didier Briel left the OmegaT project a few days ago, he asked me to take the role of "twitter community manager", and so I'm back into the OmegaT Project, after an 18 months lapse. Aaron Madlon-Kay is the new project manager. Don't hesitate to follow @OmegaTOfficial on Twitter if you don't already.

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